Voice lines
The game’s own spoken lines an NPC actor can say - 27644 lines of the everyday dialogs, random events and utility lines, recorded in 93 voices, gathered into 1527 barks and 85 conversations. The recordings are the players’ own game’s: nothing is sent but the line’s name, every player hears it from the actor’s body in their game’s language, with the face the game animated for it.
PlayActorBark(innkeeper, "greeting") -- a line of a bark (a plain word or a name below)PlayActorVoice(guard, "afte_event_poc_co_to_kecas_ACLw") -- one line by its idPlayActorConversation(maid, smith, "gossip") -- two actors talk, line by lineIn a game mode: PlayActorVoice, PlayActorBark, PlayActorConversation, GetBarkLines, GetVoiceLineText, SetActorVoice
(Lua).
| Page | Entries |
|---|---|
| Voices | 93 |
| Barks | 1527 |
| Conversations | 85 |
| Everyday life (1/7: H-E) | 2811 |
| Everyday life (2/7: E-G) | 2811 |
| Everyday life (3/7: G-K) | 2811 |
| Everyday life (4/7: K-N) | 2811 |
| Everyday life (5/7: N-P) | 2811 |
| Everyday life (6/7: P-S) | 2811 |
| Everyday life (7/7: S-Z) | 2805 |
| Random events (1/3: A-F) | 2149 |
| Random events (2/3: F-O) | 2149 |
| Random events (3/3: O-Z) | 2147 |
| Utility lines | 1528 |
