GetTakenWorldItems
Every loose item slot somebody emptied.
The level places loose items on tables and shelves (the item slots - a bowl, a cup, a knife). One taken by any player is gone for everyone until the server puts a pickup back after the restock period. A slot not listed still holds its item.
Syntax
Section titled “Syntax”GetTakenWorldItems()Returns
Section titled “Returns”table - a list of item slot keys
Example
Section titled “Example”Log(#GetTakenWorldItems(), "things have been taken off the tables")See also
Section titled “See also”GetWorldItem · RespawnWorldItem · OnPlayerTakeWorldItem · the Doors and containers group of the index
