HealPlayer
Makes the player whole - health, stamina, injuries, bleeding, buffs, drink.
Full health and stamina, every injury healed, the bleeding stopped, every buff the server gave taken back, sober; the
player’s client shows it and the others see the body straighten. The /heal built-in does the same.
Syntax
Section titled “Syntax”HealPlayer(pid)| Parameter | Type | |
|---|---|---|
pid |
number | the player |
Returns
Section titled “Returns”boolean - false when not connected
Example
Section titled “Example”-- the winner leaves the arena as good as newHealPlayer(winner)SetPlayerPos(winner, lobbyX, lobbyY, lobbyZ)See also
Section titled “See also”SetPlayerHealth · SetPlayerStamina · ClearPlayerBuffs · SpawnPlayer · the Vitals, stats and skills group of the index
