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Animations: Quest

The clips the Quest* fragments use - 359 names; the story’s own scenes. SetActorAnim(id, clip [, loop]) takes the clip column; see the animation list.

clip fragments
butt_hit_in Quest_ButtHit
butt_hit_loop Quest_ButtHit
butt_hit_out Quest_ButtHittFall
cin_m0220t_zachrana__dark_woods_linear_cin_m0220t_capon Quest_Zachrana_DarkWoods_Capon
cin_m0220t_zachrana__dark_woods_linear_cin_m0220t_player Quest_Zachrana_DarkWoods_Player
combat_rg_sz5_hlbrd_to_relaxed_idle Quest_CombatAttackComboDeath
crossbow_release Quest_CrossbowIdleAimOut
crossbow_stealth_release Quest_CrossbowCrouchIdleAimOut, Uncharge
cutoff_hangman_halter_m Quest_HangmanCutoff
cutoff_hangman_halter_s Quest_HangmanCutoffSlave
fa_dying_01 Quest_HangmanLoop
guard_hlbrd_nod Quest_StandSalute
guard_hlbrd_sentry_salute Quest_StandSalute_Guard
guest_sitting_simek_mines Quest_SittingSimek
inventory_idle_crosbow Quest_HeroPose
inventory_idle_hlbrd Quest_HeroPose
inventory_idle_mace Quest_HeroPose
inventory_idle_rifle Quest_HeroPose
m02_synchrowalk_loop__m Quest_Zachrana_DarkWoods_SynchroWalk_Player, SynchrowalkLoop, Test_SynchroWalk_Player
m02_synchrowalk_loop__s Quest_Zachrana_DarkWoods_SynchroWalk_Capon, Test_SynchroWalk_Capon
male_leaning_table_var01 Quest_TailorVAR
male_leaning_table_var02 Quest_TailorVAR
male_leaning_table_var03 Quest_TailorVAR
male_leaning_table_var04 Quest_TailorVAR
pickup_medium_rhand_01 Quest_FakePick
place_medium_rhand_01 Quest_FakePlace
player_look_at_basket Quest_HerbalistRescue
player_look_at_stone Quest_HerbalistRescue_stone
quest_albie_injured_bed_loop Quest_AlbieInjuredBed
quest_albie_injured_ground_loop Quest_AlbieInjuredGround
quest_albie_injured_pickup_bed_albie Quest_AlbieInjuredPickupBedAlbie
quest_albie_injured_pickup_bed_opposite_player Quest_AlbieInjuredPickupBedPlayer
quest_albie_injured_pickup_bed_player Quest_AlbieInjuredPickupBedPlayer
quest_assassin_threat_with_axe_mace_01 Quest_AssassinThreatAxe, Quest_AssassinThreatMace
quest_assassin_threat_with_axe_mace_02 Quest_AssassinThreatAxe, Quest_AssassinThreatMace
quest_assassin_threat_with_shsword_01 Quest_AssassinThreatSword
quest_assassin_threat_with_shsword_02 Quest_AssassinThreatSword
quest_attack_door_kicked_out Quest_DoorKickedOut
quest_attack_on_female_drowning_m Quest_AttackOnFemaleDrowning
quest_attack_on_female_m Quest_AttackOnFemale
quest_attack_on_female_pull_on_groung_m Quest_AttackOnFemalePullOnGround
quest_attack_on_female_undercutting_m Quest_AttackOnFemaleUndercutting
quest_attack_on_lying_female_loop_m Quest_AttackOnLyingFemale
quest_attack_on_lying_female_out_m Quest_AttackOnLyingFemaleOut
quest_attack_on_male_drowning_first_frame_m Quest_AttackOnMaleDrowningFirstFrame, Quest_AttackOnMaleDrowningFirstFrameIn
quest_attack_on_male_drowning_first_frame_s Quest_AttackOnMaleDrowningFirstFrameInSlave, Quest_AttackOnMaleDrowningFirstFrameSlave
quest_attack_on_male_drowning_m Quest_AttackOnMaleDrowning
quest_attack_on_male_drowning_s Quest_AttackOnMaleDrowningSlave
quest_attack_on_male_higher_wall_loop_m Quest_AttackOnMaleHigherWall, Quest_AttackOnMaleHigherWallIn
quest_attack_on_male_higher_wall_loop_s Quest_AttackOnMaleHigherWallInSlave, Quest_AttackOnMaleHigherWallSlave
quest_attack_on_male_higher_wall_loop_var01_m Quest_AttackOnMaleHigherWall_VAR
quest_attack_on_male_higher_wall_loop_var01_s Quest_AttackOnMaleHigherWallSlave_VAR
quest_attack_on_male_higher_wall_out_altered_sound_s Quest_AttackOnMaleHigherWallOutSlave_AlteredSound
quest_attack_on_male_higher_wall_out_m Quest_AttackOnMaleHigherWallOut
quest_attack_on_male_higher_wall_out_s Quest_AttackOnMaleHigherWallOutSlave
quest_attack_on_male_m Quest_AttackOnMale
quest_attack_on_male_s Quest_AttackOnMaleSlave
quest_attack_on_male_undercutting_m Quest_AttackOnMaleUndercutting
quest_attack_on_male_undercutting_s Quest_AttackOnMaleUndercuttingSlave
quest_attack_on_male_wall_loop_m Quest_AttackOnMaleWall, Quest_AttackOnMaleWallIn
quest_attack_on_male_wall_loop_s Quest_AttackOnMaleWallInSlave, Quest_AttackOnMaleWallSlave
quest_attack_on_male_wall_loop_var01_m Quest_AttackOnMaleWall_VAR
quest_attack_on_male_wall_loop_var01_s Quest_AttackOnMaleWallSlave_VAR
quest_attack_on_male_wall_out_m Quest_AttackOnMaleWallOut
quest_attack_on_male_wall_out_s Quest_AttackOnMaleWallOutSlave
quest_blockade_fire_sc04_synagogue_m Quest_BlockadeFireSC04Synagogue
quest_blockade_fire_sc04_synagogue_s Quest_BlockadeFireSC04SynagogueSlave
quest_brabant_hiding_cart_front_in Quest_BrabantHidingCartFrontIn
quest_brabant_hiding_cart_front_out Quest_BrabantHidingCartFrontOut
quest_brabant_hiding_cart_idle Quest_BrabantHidingCart
quest_brabant_hiding_cart_idle_var01 Quest_BrabantHidingCart_VAR
quest_brabant_hiding_cart_idle_var02 Quest_BrabantHidingCart_VAR
quest_brabant_hiding_cart_idle_var03 Quest_BrabantHidingCart_VAR
quest_brabant_hiding_cart_right_in Quest_BrabantHidingCartRightIn
quest_brabant_hiding_cart_right_out Quest_BrabantHidingCartRightOut
quest_brabant_hiding_stairs_idle Quest_BrabantHidingStairs
quest_brabant_hiding_stairs_in Quest_BrabantHidingStairsIn
quest_brabant_hiding_stairs_out Quest_BrabantHidingStairsOut
quest_brabant_hiding_stairs_var Quest_BrabantHidingStairs_VAR
quest_capon_breathing_in Quest_CaponBreathingIn
quest_capon_breathing_loop Quest_CaponBreathingLoop
quest_capon_breathing_out Quest_CaponBreathingOut
quest_capon_look_around_in Quest_CaponLookAroundIn
quest_capon_look_around_loop Quest_CaponLookAround
quest_capon_look_around_out Quest_CaponLookAroundOut
quest_capon_pass Quest_CaponPass
quest_capon_sneaking Quest_CaponSneaking
quest_captive_cuttof_death Quest_CaptiveCuttofDeath
quest_captive_cuttof_idle Quest_CaptiveCuttofIdle
quest_captive_cuttof_stealth Quest_CaptiveCuttofIdle
quest_captive_idle Quest_CaptiveIdle
quest_captive_idle_death Quest_CaptiveIdleDeath
quest_choke_to_death_m Quest_ChokeToDeath
quest_choke_to_death_s Quest_ChokeToDeathSlave
quest_cleaning_vomit_in Quest_CleaningVomit
quest_cleaning_vomit_loop Quest_CleaningVomit
quest_combodeath_c05_left_hlbrd_lngsw_master Quest_CombatAttackComboDeath
quest_combodeath_c05_left_hlbrd_lngsw_slave Quest_CombatHitComboDeath
quest_crawling_shot_to_death Quest_CrawlingShotToDeath
quest_crawling_to_death Quest_CrawlingToDeath
quest_crossbow_hit_fall_from_wall Quest_CrossbowHitFallFromWall
quest_cutoff_sam Quest_TiedUp_SittingWithoutPole_Out, Quest_TiedUp_Wounded_Out, Quest_TiedUp_Wounded_Released
quest_deliverance_out_male_no_despawn Quest_TiedUp_SittingWithoutPole_Out
quest_dlc3_checking_art_on_wall_player Quest_CheckingArtOnWall
quest_door_break_in Quest_DoorBeakThroughLoop
quest_door_break_loop Quest_DoorBeakThroughLoop
quest_door_break_out Quest_DoorBeakThroughAction
quest_door_break_thru Quest_DoorBeakThroughAction
quest_drinking_on_bench_idle_01 Quest_DrinkingOnBench
quest_drinking_on_bench_idle_02 Quest_DrinkingOnBench02
quest_drinking_on_bench_in_01 Quest_DrinkingOnBenchIn
quest_drinking_on_bench_in_02 Quest_DrinkingOnBenchIn02
quest_drinking_on_bench_out Quest_DrinkingOnBenchOut
quest_drunk_fall Quest_DrunkFall
quest_dying_herbalist_loop Quest_DyingHerbalist
quest_event_lost_keys_argument_m Quest_LostKeys_Argument
quest_expelling_dog_in Quest_ExpellingDogIn
quest_expelling_dog_loop Quest_ExpellingDogLoop
quest_expelling_dog_out Quest_ExpellingDogOut
quest_firestarter Quest_Firestarter
quest_firestarter_var1 Quest_Firestarter
quest_firestarter_var2 Quest_Firestarter
quest_grab_dagger_from_corpse Quest_PickingDaggerFromCorpse
quest_ground_dagger_kill_m Quest_GroundDaggerKill
quest_ground_dagger_kill_s Quest_GroundDaggerKillSlave
quest_guard_hlbrd_idle Quest_GuardHlbrd
quest_guard_hlbrd_idle_var_01 Quest_GuardHlbrd_VAR
quest_guard_hlbrd_idle_var_02 Quest_GuardHlbrd_VAR
quest_guard_hlbrd_in Quest_GuardHlbrdIn, Quest_GuardHlbrdInFromIdle, Test_HalberdierGuard_Oneshot, Test_HalberdierGuard_Transition
quest_guard_hlbrd_out Quest_GuardHlbrdOut, Quest_GuardHlbrdOutToIdle
quest_hangman_cow_loop Quest_HangmanCowLoop
quest_hangman_death Quest_HangmanDeath
quest_hangman_death_loop Quest_HangmanDeathLoop
quest_hangman_loop Quest_HangmanLoop
quest_hit_fall_from_wall Quest_HitFallFromWall
quest_hold_door_loop Quest_HoldDoor
quest_hold_door_out Quest_HoldDoorOut
quest_horse_pointing_directions Quest_HorsePointingDirections
quest_hunter_injury_laydown Quest_HunterInjury_lieDown
quest_hunter_injury_standup Quest_HunterInjury_standup
quest_hunter_tree_idle Quest_HunterInjury_idle
quest_hunter_tree_idle_scared Quest_HunterInjury_idleScared
quest_hunter_tree_idle_transition Quest_HunterInjury_idleScared_toIdle
quest_hunter_tree_jump Quest_HunterInjury_jump
quest_idle_to_treating_s Quest_IdleToTreating
quest_injury_laydown_get_up_death Quest_InjuryLaydownGetUpDeath
quest_injury_sleep_to_idle Quest_InjurySleepToIdle
quest_intestinal_lavatory Quest_IntestinalLavatory
quest_intestinal_lavatory_align Quest_IntestinalLavatory
quest_intestinal_lavatory_block Quest_IntestinalLavatoryBlock
quest_intestinal_lavatory_block_align Quest_IntestinalLavatoryBlock
quest_intestinal_start Quest_IntestinalStart
quest_kicked_out_door_player Quest_KickedOutDoor
quest_kicked_out_door_player_right Quest_KickedOutDoor
quest_kozina_ambushed_left Quest_Ambush
quest_kozina_ambushed_right Quest_Ambush
quest_leaning_gesture Quest_LeaningGesture
quest_leans01_in Quest_LeansIn
quest_leans01_loop Quest_LeansLoop
quest_leans01_out Quest_LeansOut
quest_leans02_in Quest_Leans02In
quest_leans02_loop Quest_Leans02Loop
quest_leans02_out Quest_Leans02Out
quest_letter Quest_FindingLetter
quest_lid_removal_player Quest_LidRemoval
quest_listening_careful_01 Quest_ListeningCareful
quest_listening_careful_02 Quest_ListeningCareful
quest_listening_careful_03 Quest_ListeningCareful
quest_listening_torch_01 Quest_ListeningTorch
quest_listening_torch_02 Quest_ListeningTorch
quest_locked_door Quest_LockedDoor
quest_locked_door_in Quest_LockedDoorIn
quest_locked_door_step_away_left Quest_LockedDoorStepAwayLeft
quest_locked_door_step_on_left Quest_LockedDoorStepOnLeft
quest_locked_door_var01 Quest_LockedDoor_VAR
quest_locked_door_var02 Quest_LockedDoor_VAR
quest_locked_door_var03 Quest_LockedDoor_VAR
quest_locked_door_var04 Quest_LockedDoor_VAR
quest_loute_take_player Quest_LouteTake
quest_magic_arrow_test Quest_MagicArrowTest
quest_male_nervous_stand Quest_NervousStand
quest_man_sitting_prison_idle Quest_ManSittingPrison
quest_man_sitting_prison_in Quest_ManSittingPrisonIn
quest_man_sitting_prison_out Quest_ManSittingPrisonOut
quest_maypole Quest_Maypole
quest_negotation_better_idle Quest_HostageSituation_HoldHostage_Calm, Quest_HostageSituation_HoldHostage_Calm_In
quest_negotation_better_to_normal Quest_HostageSituation_HoldHostage_CalmToTense
quest_negotation_cutoff Quest_HostageSituation_PlayerUntyingHostageOnGround
quest_negotation_hit_reaction Quest_HostageSituation_KidnapperGetsHit_KidnapperToCombat_HostageToGround
quest_negotation_idle Quest_HostageSituation_HoldHostage_Tense, Quest_HostageSituation_HoldHostage_Tense_In
quest_negotation_normal_to_better Quest_HostageSituation_HoldHostage_TenseToCalm
quest_negotation_to_combat Quest_HostageSituation_HostageGetsHit_HostageDies_KidnapperToCombat
quest_negotation_to_combat_faster Quest_HostageSituation_KidnapperGoesToCombat
quest_negotation_to_cut_free Quest_HostageSituation_KidnapperReleasesHostage_HostageKillsKidnapper
quest_negotation_to_death Quest_HostageSituation_KidnapperGetsHit_KidnapperDies_HostageToGround
quest_negotation_to_kill Quest_HostageSituation_KidnapperKillsHostage_KidnapperToCombat
quest_negotation_to_kill_to_relaxed_idle Quest_HostageSituation_KidnapperKillsHostage_KidnapperToIdle
quest_negotation_to_rhand_sword_idle Quest_HostageSituation_KidnapperReleasesHostage_BothToIdle
quest_openning_gate_player Quest_OpeningGate
quest_petting_horse_in Quest_PettingHorseIn
quest_petting_horse_loop Quest_PettingHorseLoop
quest_petting_horse_out Quest_PettingHorseOut
quest_picking_dagger Quest_PickingDagger
quest_picking_hunting_sword Quest_PickingHuntingSword
quest_pickup_idle_female_m Quest_PickupFemale
quest_poisoning_tankard_sitting_player Quest_PoisoningTankardSitting
quest_poisoning_tankard_standing_player Quest_PoisoningTankardStanding
quest_pour_jug_pewter_far Quest_PourWine, Quest_PourWine_Red
quest_praying_dead Quest_PrayingDead
quest_praying_dead_in Quest_PrayingDeadIn
quest_praying_dead_out Quest_PrayingDeadOut
quest_praying_jew Quest_PrayingJew
quest_praying_jew_in Quest_PrayingJewIn
quest_praying_jew_out Quest_PrayingJewOut
quest_praying_jew_var1 Quest_PrayingJew
quest_prepadeni_henry_stopped_by_bandit_m Quest_HenryStoppedByBandit, Quest_Prepadeni_StoppedByBandit_Player
quest_prepadeni_henry_stopped_by_bandit_s Quest_HenryStoppedByBanditSlave, Quest_Prepadeni_StoppedByBandit_Bandit
quest_putdown_idle_female_m Quest_PutdownFemale
quest_sales_assistant_encourage_01 Quest_SalesAssistant_Lure
quest_sales_assistant_encourage_02 Quest_SalesAssistant_Lure
quest_sales_assistant_idle_var Quest_SalesAssistant
quest_sales_assistant_in Quest_SalesAssistantIn
quest_sales_assistant_out Quest_SalesAssistantOut
quest_search_with_torch Quest_SearchWithTorch
quest_search_with_torch_front Quest_SearchWithTorchFront
quest_search_with_torch_left Quest_SearchWithTorchLeft
quest_search_with_torch_right Quest_SearchWithTorchRight
quest_searching_bush_in Quest_SearchingBushIn
quest_searching_bush_loop Quest_SearchingBushLoop
quest_searching_bush_out Quest_SearchingBushOut
quest_searching_deathbody_found Quest_SearchingDeathbodyFound
quest_searching_deathbody_var01 Quest_SearchingDeathbodyVAR
quest_searching_deathbody_var02 Quest_SearchingDeathbodyVAR
quest_secret_out_knife Quest_SecretOutKnife
quest_sharlatan Quest_Sharlatan
quest_show_off_in Quest_ShowOffIn
quest_show_off_loop Quest_ShowOff, Quest_artefakt_lgswOnShoulder
quest_show_off_loop_var1 Quest_ShowOff_VAR
quest_show_off_loop_var2 Quest_ShowOff_VAR
quest_show_off_loop_var3 Quest_ShowOff_VAR
quest_show_off_loop_var4 Quest_ShowOff_VAR
quest_show_off_loop_var5 Quest_ShowOff_VAR
quest_show_off_loop_var6 Quest_ShowOff_VAR
quest_show_off_nw_loop Quest_ShowOff, Quest_ShowOffIn, Quest_ShowOffOut
quest_show_off_nw_loop_var2 Quest_ShowOff_VAR
quest_show_off_nw_loop_var3 Quest_ShowOff_VAR
quest_show_off_nw_loop_var4 Quest_ShowOff_VAR
quest_show_off_out Quest_ShowOffOut
quest_sitting_sad_in Quest_SittingSadIn
quest_sitting_sad_loop Quest_SittingSad
quest_sitting_sad_out Quest_SittingSadOut
quest_sleep_potion Quest_SleepPotion
quest_soldier_bored_in Quest_SoldierBoredIn
quest_soldier_bored_lngsw_in Quest_SoldierBoredIn
quest_soldier_bored_lngsw_loop Quest_SoldierBoredLoop
quest_soldier_bored_lngsw_out Quest_SoldierBoredOut
quest_soldier_bored_loop Quest_SoldierBoredLoop
quest_soldier_bored_out Quest_SoldierBoredOut
quest_soldier_hiding_barricade_lngsw_front_in QuestSoldierHidingBarricadeFrontIn
quest_soldier_hiding_barricade_lngsw_front_out QuestSoldierHidingBarricadeFrontOut
quest_soldier_hiding_barricade_lngsw_idle QuestSoldierHidingBarricadeFront
quest_soldier_hiding_barricade_lngsw_idle_var01 QuestSoldierHidingBarricadeFront_VAR
quest_soldier_hiding_barricade_lngsw_idle_var02 QuestSoldierHidingBarricadeFront_VAR
quest_soldier_hiding_barricade_lngsw_left_out QuestSoldierHidingBarricadeLeftOut
quest_soldier_hiding_barricade_shsw_front_in QuestSoldierHidingBarricadeFrontIn
quest_soldier_hiding_barricade_shsw_front_out QuestSoldierHidingBarricadeFrontOut
quest_soldier_hiding_barricade_shsw_idle QuestSoldierHidingBarricadeFront
quest_soldier_hiding_barricade_shsw_idle_var01 QuestSoldierHidingBarricadeFront_VAR
quest_soldier_hiding_barricade_shsw_idle_var02 QuestSoldierHidingBarricadeFront_VAR
quest_soldier_hiding_barricade_shsw_left_out QuestSoldierHidingBarricadeLeftOut
quest_soldier_hiding_barricade_shsw_shld_front_in QuestSoldierHidingBarricadeFrontIn
quest_soldier_hiding_barricade_shsw_shld_front_out QuestSoldierHidingBarricadeFrontOut
quest_soldier_hiding_barricade_shsw_shld_idle QuestSoldierHidingBarricadeFront
quest_soldier_hiding_barricade_shsw_shld_idle_var01 QuestSoldierHidingBarricadeFront_VAR
quest_soldier_hiding_barricade_shsw_shld_idle_var02 QuestSoldierHidingBarricadeFront_VAR
quest_soldier_hiding_barricade_shsw_shld_left_out QuestSoldierHidingBarricadeLeftOut
quest_spilling_potion Quest_SpillingPotion
quest_stand_by_obstacle_dagger_kill_m Quest_StandByObstacleDaggerKill
quest_stand_by_obstacle_dagger_kill_s Quest_StandByObstacleDaggerKillSlave
quest_stand_hlbrd_kill_m Quest_StandHlbrdKill
quest_stand_hlbrd_kill_s Quest_StandHlbrdKillSlave
quest_stand_hlbrd_killed_fall_down Quest_StandHlbrdKilledFallDown
quest_stand_salute_v01 Quest_StandSalute
quest_stand_salute_v02 Quest_StandSalute
quest_stand_salute_v03 Quest_StandSalute
quest_stand_salute_v04 Quest_StandSalute
quest_stand_salute_v05 Quest_StandSalute
quest_stand_salute_v06 Quest_StandSalute
quest_steal_sword_pick Quest_StealSwordPick
quest_steal_sword_place Quest_StealSwordPlace
quest_steal_sword_stealth_pick Quest_StealSwordPick
quest_swap_rope_01 Quest_SwapRope
quest_take_artefact_from_grave_var01_player Quest_TakeArtefactFromGrave_Bandits
quest_take_artefact_from_grave_var02_player Quest_TakeArtefactFromGrave_NoBandits
quest_take_sword_from_grave_player Quest_TakeSwordFromGrave
quest_taras_mura_halt_var01 Quest_TarasMuraHalt
quest_taras_mura_halt_var02 Quest_TarasMuraHalt
quest_taras_mura_halt_var03 Quest_TarasMuraHalt
quest_taras_mura_halt_var04 Quest_TarasMuraHalt
quest_taras_mura_halt_var05 Quest_TarasMuraHalt
quest_taras_mura_torch Quest_TarasMuraTorch
quest_tasting_saltpeter Quest_TastingSaltpeter
quest_thrust_bull Quest_ThrustBull
quest_thrust_bull_in Quest_ThrustBullIn
quest_thrust_bull_out Quest_ThrustBullOut
quest_thrust_bull_sleeping Quest_ThrustBullSleeping
quest_tied_sam Quest_TiedUp_Wounded_Loop
quest_tied_sam_in Quest_TiedUp_Wounded_In
quest_tracer_3 Quest_Tracer, Quest_TracerVar1
quest_tracer_4 Quest_Tracer, Quest_TracerVar2
quest_tracer_5 Quest_Tracer, Quest_TracerVar3
quest_treating_in_s Quest_TreatingIn, Quest_Treating_AllInOne
quest_treating_out_s Quest_TreatingOut, Quest_Treating_AllInOne
quest_treating_s Quest_Treating, Quest_Treating_AllInOne, Quest_Treating_oneShot
quest_treating_to_idle_s Quest_TreatingToIdle
quest_treating_var01_s Quest_Treating_AllInOne, Quest_Treating_VAR, Quest_Treating_oneShot
quest_treating_var02_s Quest_Treating_AllInOne, Quest_Treating_VAR, Quest_Treating_oneShot
quest_under_horse_loop Quest_UnderHorse
quest_under_horse_release_capon Quest_UnderHorseReleaseCapon
quest_under_horse_release_m Quest_UnderHorseReleaseMaster
quest_under_horse_release_player Quest_UnderHorseRelease
quest_under_horse_release_s Quest_UnderHorseReleaseSlave
quest_unsuccessful_door_break_in Quest_UnsuccessfulDoorBreakIn
quest_unsuccessful_door_break_loop Quest_UnsuccessfulDoorBreak, Quest_UnsuccessfulDoorBreakIn
quest_unsuccessful_door_break_loop_var1 Quest_UnsuccessfulDoorBreak_VAR
quest_unsuccessful_door_break_loop_var2 Quest_UnsuccessfulDoorBreak_VAR
quest_unsuccessful_door_break_loop_var3 Quest_UnsuccessfulDoorBreak_VAR
quest_unsuccessful_door_break_out Quest_UnsuccessfulDoorBreakOut
quest_unsure_killer_01 Quest_UnsureKiller
quest_unsure_killer_02 Quest_UnsureKiller
quest_vine_dealing_in QuestVineDealingIn, Quest_WineDealing_1, Quest_WineDealing_2, Quest_WineDealing_In
quest_vine_dealing_loop1 QuestVineDealingLoop, Quest_WineDealing_1, Quest_WineDealing_Loop
quest_vine_dealing_loop2 QuestVineDealingLoop_VAR, Quest_WineDealing_2
quest_vine_dealing_out QuestVineDealingOut, Quest_WineDealing_1, Quest_WineDealing_2, Quest_WineDealing_Out
quest_watcher_idle_m Quest_Watcher
quest_watcher_idle_s Quest_WatcherSlave
quest_watcher_idle_var_m Quest_Watcher_Stare
quest_watcher_idle_var_s Quest_WatcherSlave_Stare
quest_watcher_in_m Quest_WatcherIn
quest_watcher_in_s Quest_WatcherInSlave
quest_watcher_look_at Quest_WatcherLookAt
quest_watcher_look_at_var01 Quest_WatcherLookAt
quest_watcher_look_at_var02 Quest_WatcherLookAt
quest_watcher_look_at_var03 Quest_WatcherLookAt
quest_watcher_out_m Quest_WatcherOut
quest_watcher_out_s Quest_WatcherOutSlave
quest_watcher_side_idle_m Quest_WatcherSide
quest_watcher_side_idle_s Quest_WatcherSideSlave
quest_watcher_side_idle_var_m Quest_WatcherSide_Stare
quest_watcher_side_idle_var_s Quest_WatcherSideSlave_Stare
quest_watcher_side_in_m Quest_WatcherSideIn
quest_watcher_side_in_s Quest_WatcherSideInSlave
quest_watcher_side_out_m Quest_WatcherSideOut
quest_watcher_side_out_s Quest_WatcherSideOutSlave
relaxed_idle_right_to_both Quest_FreeBlock_Out
settle_light_01_additive_upper Quest_FreeBlock_Out
sitting_bench_idle_01 Quest_SittingTableToNoTable, Quest_SittingTableToNoTableIn, Quest_SittingTableToNoTableOut, SittingIdle, trailer_peacherAndPeople
sitting_table_idle_01 Quest_SittingTableToNoTableIn, Quest_SittingTableToNoTableOut, SittingIdle
soldier_speech_cheer_shsw02 Quest_ChargeForward, Soldier_Cheers