RemoveLevelObject
Takes a part of the level out on every player’s game - a house, a wall, a tree, an entity.
kind says what it is: "brush" - a static mesh of the level (a house, a wall, a rock) - or "vegetation" (a tree, a bush),
named by opts.mesh and found by the centre of its box at (x, y, z), within 5 cm; or "entity", one of the level’s
entities, named by opts.class and opts.name and found at its position, within 5 m. Admins measure both by looking at the
thing; a mode takes the values from there - or from a player’s own look: a client script’s
GetLookTarget gives a tree’s or a building’s mesh and center, sent up with
SendServerEvent (its kind says which: "vegetation" is "vegetation" here, "static" is "brush" - many of the level’s
small stones are vegetation). Players walk through where it stood and the server’s collision follows; RestoreLevelObject
puts it back.
opts.layer and opts.persist as an object’s.
Syntax
Section titled “Syntax”RemoveLevelObject(kind, x, y, z, opts)| Parameter | Type | |
|---|---|---|
kind |
string | "brush", "vegetation" or "entity" |
x |
number | metres |
y |
number | metres |
z |
number | metres |
opts |
table | mesh (a brush or vegetation), class and name (an entity), layer, persist |
Returns
Section titled “Returns”number - the removal’s id; nil and the reason when the server has no map or something is missing
Example
Section titled “Example”-- the fallen tree across the road goes for the raceRACE_GAP = RemoveLevelObject("vegetation", 1312.4, 1150.2, 31.7, {mesh = "objects/natural/vegetation/trees/fallen_trees/fallen_tree_a.cgf", persist = false})
-- a woodcutter fells the tree they look at (the client script sends GetLookTarget's mesh and centre as "chop")function OnClientEvent(pid, name, payload) if name ~= "chop" then return end local mesh, x, y, z = payload:match("^(%S+) (%S+) (%S+) (%S+)$") if mesh and mesh:find("^objects/natural/vegetation/trees/normal_trees/") then RemoveLevelObject("vegetation", tonumber(x), tonumber(y), tonumber(z), {mesh = mesh, persist = false}) endendSee also
Section titled “See also”RestoreLevelObject · GetLevelRemovals · the The server’s map group of the index
