GetCarrying
Whether the players’ own grab is on, and its rules.
Syntax
Section titled “Syntax”GetCarrying()Returns
Section titled “Returns”boolean, table - enabled, and the rules table - {range, speed, corpses, players, actors}, the defaults until SetCarrying gave others
Example
Section titled “Example”local on, rules = GetCarrying()SendClientMessage(pid, COLOR_SERVER, on and ("carrying is on, " .. rules.speed .. " m/s") or "carrying is off")See also
Section titled “See also”SetCarrying · the Carrying group of the index
