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GetCarrying

Whether the players’ own grab is on, and its rules.

GetCarrying()

boolean, table - enabled, and the rules table - {range, speed, corpses, players, actors}, the defaults until SetCarrying gave others

local on, rules = GetCarrying()
SendClientMessage(pid, COLOR_SERVER, on and ("carrying is on, " .. rules.speed .. " m/s") or "carrying is off")

SetCarrying · the Carrying group of the index