GetTimeRatio
How fast the world clock runs - game seconds per real second.
Syntax
Section titled “Syntax”GetTimeRatio()Returns
Section titled “Returns”number - 15 is the game’s own pace, 0 frozen
Example
Section titled “Example”Log("the day runs at", GetTimeRatio(), "x")See also
Section titled “See also”SetTimeRatio · GetWorldTime · the The world - clock, weather, terrain, the navmesh, the geometry group of the index
