SetLabelOcclusion
Whether the labels over the other players hide behind walls.
true by default: a label is hidden when something stands between the player’s eyes and the body. false shows every
label through everything - a debugging aid, and a choice a mode may make for its players.
Syntax
Section titled “Syntax”SetLabelOcclusion(hidden)| Parameter | Type | |
|---|---|---|
hidden |
boolean | true hides a label behind geometry, false shows it through |
Returns
Section titled “Returns”nothing
Example
Section titled “Example”SetLabelOcclusion(false)See also
Section titled “See also”the The player, the level and the frame group of the index
