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SetLabelOcclusion

Whether the labels over the other players hide behind walls.

true by default: a label is hidden when something stands between the player’s eyes and the body. false shows every label through everything - a debugging aid, and a choice a mode may make for its players.

SetLabelOcclusion(hidden)
Parameter Type
hidden boolean true hides a label behind geometry, false shows it through

nothing

SetLabelOcclusion(false)

the The player, the level and the frame group of the index