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GetPlayerTextOverride

The player’s own text for a key, if the mode gave one.

GetPlayerTextOverride(pid, key)
Parameter Type
pid number the player
key string the game’s key

string - their own text; nil when none

Log(GetPlayerTextOverride(pid, "location_suchdol") or "the server's or the game's")

SetPlayerTextOverride · the The game’s texts group of the index