GetPlayerTextOverride
The player’s own text for a key, if the mode gave one.
Syntax
Section titled “Syntax”GetPlayerTextOverride(pid, key)| Parameter | Type | |
|---|---|---|
pid |
number | the player |
key |
string | the game’s key |
Returns
Section titled “Returns”string - their own text; nil when none
Example
Section titled “Example”Log(GetPlayerTextOverride(pid, "location_suchdol") or "the server's or the game's")See also
Section titled “See also”SetPlayerTextOverride · the The game’s texts group of the index
