GetSmartObjects
The level’s seats, beds and work spots around a point.
Every smart object of the server’s level within radius metres (at most 500 m, 256 of them), the nearest first. use narrows
them to an activity, a kind or the game’s helper class; the kinds are "sit", "lie", "work", "wait", "lean", "pray",
"eat", "drink", "talk", "dance" and "cheer". freeOnly leaves out the ones an actor uses. Empty without the tables export
of this version (re-export).
Syntax
Section titled “Syntax”GetSmartObjects(x, y, z [, radius, use, freeOnly])| Parameter | Type | |
|---|---|---|
x |
number | metres |
y |
number | metres |
z |
number | metres |
radius |
number | metres (10 when not given) (optional) |
use |
string | nil | an activity, a kind or a helper class (optional) |
freeOnly |
boolean | true = only the free ones (optional) |
Returns
Section titled “Returns”table - {{key =, activity =, kind =, helper =, x =, y =, z =, yaw =, distance =, user =}, ...}: the key SetActorUse takes, the activity done there, its kind, the game’s helper class, the place (metres, yaw degrees), the distance and the actor using it (nil = free)
Example
Section titled “Example”local x, y, z = GetPlayerPos(pid)for _, o in ipairs(GetSmartObjects(x, y, z, 15, "sit")) do SendClientMessage(pid, COLOR_WHITE, string.format("%s %.0f m %s", o.activity, o.distance, o.user and "taken" or "free"))endSee also
Section titled “See also”GetNearestSmartObject · SetActorUse · the Actor life group of the index
