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KcdMp_lipsync

Whether the faces of players who talk on the voice chat move with their voices.

1 (the default) makes a talking player’s character move its mouth with the voice you hear, on this client; 0 keeps every face still. Without a value the command only logs the state.

KcdMp_lipsync [enabled]
Parameter Type
enabled number 0 or 1 (optional)

nothing

KcdMp_lipsync 0

KcdMp_net · the Console commands group of the index