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RemoveCorpse

Takes a corpse away now, with whatever it still holds.

It goes from every screen at the next second, as when its [combat] corpse_seconds run out. Refused while someone is searching it.

RemoveCorpse(corpse)
Parameter Type
corpse number the corpse’s id

boolean - false when there is no such corpse or someone is searching it

RemoveCorpse(corpse)

GetCorpseItems · SetCorpseItems · OnPlayerCorpse · the Combat group of the index