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RespawnWorldItem

Puts a taken loose item back now.

A pickup of the server’s own appears where the item stood, for everyone. false for a slot that is not empty.

RespawnWorldItem(key)
Parameter Type
key string the item slot’s level name

boolean

for _, key in ipairs(GetTakenWorldItems()) do RespawnWorldItem(key) end -- the tables are laid again

TakeWorldItem · GetWorldItem · the Doors and containers group of the index