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Animations: Motion

The clips the Motion* fragments use - 387 names; the locomotion set the bodies already walk on. SetActorAnim(id, clip [, loop]) takes the clip column; see the animation list.

clip fragments
1d-bow_idle_bigturns_loaded MotionTurnBig
1d-bow_idle_bigturns_pulled MotionTurnBig
1d-bow_idle_turns_loaded MotionTurn, MotionTurnBig
1d-bow_idle_turns_pulled MotionTurn
1d-bow_run_loaded_strafe_fwd MotionMovement
1d-bow_walk_loaded_strafe_fwd MotionMovement
1d-bow_walk_pulled_strafe_fwd MotionMovement
1d-corpse_idle_turns_female_m MotionTurn, MotionTurnBig
1d-crime_watch_idle_turns MotionTurn, MotionTurnBig
1d-crime_watch_nonviolent_idle_turns MotionTurn, MotionTurnBig
1d-crossbow_aim_idle_bigturns MotionTurnBig
1d-crossbow_aim_idle_turns MotionTurn
1d-crossbow_idle_bigturns_loaded MotionTurnBig
1d-crossbow_idle_turns_loaded MotionTurn
1d-crossbow_run_aim_strafe_fwd MotionMovement
1d-crossbow_run_loaded_strafe_fwd MotionMovement
1d-crossbow_stealth_idle_bigturns_aim MotionTurnBig
1d-crossbow_stealth_idle_bigturns_loaded MotionTurnBig
1d-crossbow_stealth_idle_turns_aim MotionTurn
1d-crossbow_stealth_idle_turns_loaded MotionTurn
1d-crossbow_walk_aim_strafe_fwd MotionMovement
1d-crossbow_walk_loaded_strafe_fwd MotionMovement
1d-crouched_bow_idle_bigturns_loaded MotionTurnBig
1d-crouched_bow_idle_bigturns_pulled MotionTurnBig
1d-crouched_bow_idle_turns_loaded MotionTurn
1d-crouched_bow_idle_turns_pulled MotionTurn
1d-crouched_bow_run_loaded_strafe_bwd MotionMovement
1d-crouched_bow_run_loaded_strafe_fwd MotionMovement
1d-crouched_bow_walk_loaded_strafe_bwd MotionMovement
1d-crouched_bow_walk_loaded_strafe_fwd MotionMovement
1d-crouched_bow_walk_pulled_strafe_fwd MotionMovement
1d-ladder_battle_idle_turns MotionTurn
1d-locomotion_carry_chest_bigturns MotionTurnBig
1d-locomotion_carry_chest_move MotionMovement
1d-locomotion_carry_chest_turns MotionTurn
1d-rifle_aim_idle_bigturns MotionTurnBig
1d-rifle_aim_idle_turns MotionTurn
1d-rifle_idle_bigturns_loaded MotionTurnBig
1d-rifle_idle_turns_loaded MotionTurn
1d-rifle_run_aim_strafe_fwd MotionMovement
1d-rifle_run_loaded_strafe_fwd MotionMovement
1d-rifle_stealth_idle_bigturns_loaded MotionTurnBig
1d-rifle_stealth_idle_turns_loaded MotionTurn
1d-rifle_walk_aim_strafe_fwd MotionMovement
1d-rifle_walk_loaded_strafe_fwd MotionMovement
1d-stealth_crossbow_run_loaded_strafe_fwd MotionMovement
1d-stealth_crossbow_walk_aim_strafe_fwd MotionMovement
1d-stealth_crossbow_walk_loaded_strafe_fwd MotionMovement
1d-stealth_rifle_run_loaded_strafe_fwd MotionMovement
1d-stealth_rifle_walk_loaded_strafe_fwd MotionMovement
1d_armored_idle_bigturns MotionTurn, MotionTurnBig
1d_bigturns_quest_hunter_injury MotionTurnBig
1d_bow_horse_walk_bwd MotionMovement
1d_bow_horse_walk_pulled_bwd MotionMovement
1d_bow_horse_walk_pulled_bwd_player MotionMovement
1d_crossbow_horse_walk_aim_bwd MotionMovement
1d_crossbow_horse_walk_aim_bwd_player MotionMovement
1d_crossbow_horse_walk_bwd MotionMovement
1d_drunkard_idle_bigturns MotionTurnBig
1d_drunkard_idle_turns MotionTurn
1d_hlbrd_idle_bigturns MotionTurn, MotionTurnBig
1d_horse_walk_bwd MotionMovement
1d_idle_bigturns_bag MotionTurn, MotionTurnBig
1d_idle_bigturns_bag_player MotionTurn, MotionTurnBig
1d_idle_bigturns_barrel MotionTurnBig
1d_idle_bigturns_basket MotionTurnBig
1d_idle_bigturns_collecting_branch MotionTurnBig
1d_idle_bigturns_firewood MotionTurnBig
1d_idle_bigturns_frod MotionTurnBig
1d_idle_bigturns_hay MotionTurnBig
1d_idle_bigturns_scuttle MotionTurnBig
1d_idle_bigturns_stone_collecting MotionTurnBig
1d_idle_bigturns_tub_full MotionTurnBig
1d_idle_turns_barrel MotionTurn
1d_idle_turns_basket MotionTurn
1d_idle_turns_collecting_branch MotionTurn
1d_idle_turns_firewood MotionTurn
1d_idle_turns_frod MotionTurn
1d_idle_turns_hay MotionTurn
1d_idle_turns_pavise MotionTurn
1d_idle_turns_scuttle MotionTurn
1d_idle_turns_stone_collecting MotionTurn
1d_idle_turns_tub_full MotionTurn
1d_jump_land_run MotionLand
1d_jump_land_run_bwd MotionLand
1d_jump_land_run_hlbrd MotionLand
1d_jump_land_walk MotionLand
1d_jump_land_walk_bwd MotionLand
1d_jump_land_walk_hlbrd MotionLand
1d_jump_start MotionJump
1d_jump_start_bwd MotionJump
1d_jump_start_bwd_hlbrd MotionJump
1d_jump_start_hlbrd MotionJump
1d_monk_idle_bigturns MotionTurn, MotionTurnBig
1d_monk_stairs_walk MotionMovement
1d_relaxed_idle_bigturns_nw MotionTurn, MotionTurnBig
1d_rifle_horse_walk_aim_bwd MotionMovement
1d_rifle_horse_walk_aim_bwd_player MotionMovement
1d_rifle_horse_walk_bwd MotionMovement
1d_rifle_jump_land_run MotionLand
1d_rifle_jump_land_run_bwd MotionLand
1d_rifle_jump_land_walk MotionLand
1d_rifle_jump_land_walk_bwd MotionLand
1d_rifle_jump_start MotionJump
1d_rifle_jump_start_bwd MotionJump
1d_stairs_bag MotionMovement
1d_stairs_run MotionMovement
1d_stairs_walk MotionMovement
1d_stealth_idle_bigturns_nw MotionTurn, MotionTurnBig
1d_stealth_idle_bigturns_nw_player MotionTurn, MotionTurnBig
1d_stealth_scan_idle_bigturns MotionTurn, MotionTurnBig
1d_turns_quest_hunter_injury MotionTurn
1d_wounded_idle_bigturns MotionTurn, MotionTurnBig
2d-corpse_walk_strafe_female_m MotionMovement
2d-corpse_walk_strafe_m MotionMovement
2d_armored_walk_strafe_spd_bwd MotionMovement
2d_bow_horse_canter MotionMovement
2d_bow_horse_canter_pulled MotionMovement
2d_bow_horse_canter_pulled_player MotionMovement
2d_bow_horse_gallop MotionMovement
2d_bow_horse_trot MotionMovement
2d_bow_horse_trot_pulled MotionMovement
2d_bow_horse_trot_pulled_player MotionMovement
2d_bow_horse_walk MotionMovement
2d_bow_horse_walk_pulled MotionMovement
2d_careful_walk_bwd MotionMovement
2d_crime_watch_walk_strafe MotionMovement
2d_crossbow_horse_canter MotionMovement
2d_crossbow_horse_canter_aim MotionMovement
2d_crossbow_horse_canter_aim_player MotionMovement
2d_crossbow_horse_gallop MotionMovement
2d_crossbow_horse_trot MotionMovement
2d_crossbow_horse_trot_aim MotionMovement
2d_crossbow_horse_trot_aim_player MotionMovement
2d_crossbow_horse_walk MotionMovement
2d_crossbow_horse_walk_aim MotionMovement
2d_crossbow_horse_walk_aim_player MotionMovement
2d_drunkard_walk_bwd_turn MotionMovement
2d_hlbrd_run_strafe_spd_bwd MotionMovement
2d_hlbrd_sprint_turn_spd_fwd_ext MotionMovement
2d_hlbrd_walk_strafe_spd_bwd MotionMovement
2d_horse_canter MotionMovement
2d_horse_gallop MotionMovement
2d_horse_trot MotionMovement
2d_jump_height MotionJump
2d_jump_height_bwd MotionJump
2d_jump_height_bwd_hlbrd MotionJump
2d_jump_height_hlbrd MotionJump
2d_monk_run_strafe_bwd MotionMovement
2d_monk_run_strafe_fwd MotionMovement
2d_monk_walk_strafe_bwd MotionMovement
2d_monk_walk_strafe_fwd MotionMovement
2d_relaxed_run_strafe_spd_bwd MotionMovement
2d_relaxed_walk_strafe_spd_bwd MotionMovement
2d_relaxed_walk_strafe_spd_fwd MotionMovement
2d_rifle_horse_canter MotionMovement
2d_rifle_horse_canter_aim MotionMovement
2d_rifle_horse_canter_aim_player MotionMovement
2d_rifle_horse_gallop MotionMovement
2d_rifle_horse_trot MotionMovement
2d_rifle_horse_trot_aim MotionMovement
2d_rifle_horse_trot_aim_player MotionMovement
2d_rifle_horse_walk MotionMovement
2d_rifle_horse_walk_aim MotionMovement
2d_rifle_horse_walk_aim_player MotionMovement
2d_rifle_jump_height MotionJump
2d_stealth_run_strafe_spd_bwd MotionMovement
2d_stealth_run_strafe_spd_bwd_player MotionMovement
2d_stealth_run_strafe_spd_fwd MotionMovement
2d_stealth_run_strafe_spd_fwd_player MotionMovement
2d_stealth_walk_strafe_spd_bwd MotionMovement
2d_stealth_walk_strafe_spd_bwd_player MotionMovement
2d_stealth_walk_strafe_spd_fwd MotionMovement
2d_stealth_walk_strafe_spd_fwd_player MotionMovement
2d_walk_bag MotionMovement
2d_walk_bag_player MotionMovement
2d_walk_basket MotionMovement
2d_walk_bwd_barrel MotionMovement
2d_walk_bwd_basket MotionMovement
2d_walk_bwd_collecting_branch MotionMovement
2d_walk_bwd_firewood MotionMovement
2d_walk_bwd_frod MotionMovement
2d_walk_bwd_hay MotionMovement
2d_walk_bwd_quest_hunter_injury MotionMovement
2d_walk_bwd_scuttle MotionMovement
2d_walk_bwd_stone_collecting MotionMovement
2d_walk_bwd_tub_full MotionMovement
2d_walk_collecting_branch MotionMovement
2d_walk_firewood MotionMovement
2d_walk_frod MotionMovement
2d_walk_hay MotionMovement
2d_walk_scuttle MotionMovement
2d_walk_stone_collecting MotionMovement
2d_walk_tub_full MotionMovement
2d_wounded_walk_strafe_spd_bwd MotionMovement
3d_armored_walk_turn_strafe MotionMovement
3d_careful_walk_turn_strafe MotionMovement
3d_drunkard_walk_turn_strafe MotionMovement
3d_hlbrd_run_turn_strafe MotionMovement
3d_hlbrd_walk_turn_strafe MotionMovement
3d_relaxed_run_turn_strafe MotionMovement
3d_relaxed_run_turn_strafe_player MotionMovement
3d_relaxed_sprint_turn_strafe MotionMovement
3d_relaxed_walk_turn_strafe MotionMovement
3d_relaxed_walk_turn_strafe_player MotionMovement
3d_walk_bag_strafe MotionMovement
3d_walk_fwd_turn_quest_hunter_injury MotionMovement
3d_wounded_run_turn_strafe MotionMovement
3d_wounded_walk_turn_strafe MotionMovement
alerted_walk_medium MotionMovement
armored_idle MotionIdle
bag_idle MotionIdle
bag_idle_player MotionIdle
bow_canter_jump_fall_rider MotionJump
bow_canter_jump_land_rider MotionLand
bow_canter_jump_rider MotionJump
bow_crouched_idle_pulled MotionIdle
bow_crouched_loaded_idle MotionIdle, Quest_CrouchWithRangedWeapon
bow_gallop_jump_fall_rider MotionJump
bow_gallop_jump_land_rider MotionLand
bow_gallop_jump_rider MotionJump
bow_idle_2nd MotionIdle
bow_idle_2nd_loaded MotionIdle
bow_idle_jump_add MotionJump, MotionLand
bow_idle_jump_fall_rider MotionJump
bow_idle_jump_land_rider MotionLand
bow_idle_jump_rider MotionJump
bow_idle_loaded_jump_add MotionJump, MotionLand
bow_idle_pulled MotionIdle
bow_idle_pulled_rider_player MotionIdle
bow_palisade_lean_loop MotionIdle
bow_run_loaded_fwd_over MotionMovement
bow_trot_jump_fall_rider MotionJump
bow_trot_jump_land_rider MotionLand
bow_trot_jump_rider MotionJump
bow_walk_loaded_fwd_over MotionMovement
bow_walk_pulled_rider_player MotionMovement
corpse_idle_female_m MotionIdle, MotionInAir, MotionTurn, MotionTurnBig
corpse_idle_m MotionIdle, MotionInAir, MotionTurn, MotionTurnBig
crime_watch_idle MotionIdle
crime_watch_nonviolent_idle MotionIdle
crossbow_horse_loaded_canter_jump MotionJump
crossbow_horse_loaded_canter_jump_fall MotionJump
crossbow_horse_loaded_canter_jump_land MotionLand
crossbow_horse_loaded_gallop_jump MotionJump
crossbow_horse_loaded_gallop_jump_fall MotionJump
crossbow_horse_loaded_gallop_jump_land MotionLand
crossbow_horse_loaded_idle_jump MotionJump
crossbow_horse_loaded_idle_jump_fall MotionJump
crossbow_horse_loaded_idle_jump_land MotionLand
crossbow_horse_loaded_trot_jump MotionJump
crossbow_horse_loaded_trot_jump_fall MotionJump
crossbow_horse_loaded_trot_jump_land MotionLand
crossbow_idle_aim MotionIdle, Quest_CrossbowIdleAim
crossbow_idle_aim_over MotionMovement
crossbow_idle_loaded MotionIdle, Quest_IdleWithWeapon
crossbow_palisade_lean_loop MotionIdle
crossbow_run_loaded_bwd_over MotionLand
crossbow_stealth_idle_aim MotionIdle, Quest_CrossbowCrouchIdleAim
crossbow_stealth_idle_loaded MotionIdle, Quest_CrouchWithRangedWeapon
crossbow_walk_loaded_bwd_over MotionLand
crossbow_walk_loaded_fwd_over MotionLand, MotionMovement
crouched_idle MotionIdle, PaviseStealth
crouched_idle_player MotionIdle
crouched_throw_decoy_idle_over MotionIdle, MotionMovement, MotionTurn, MotionTurnBig
drunkard_idle MotionIdle
drunkard_walk_fwd_over MotionMovement
farmer_hay_idle MotionIdle
farmer_sowing_scuttle_idle MotionIdle
farmer_stone_collecting_idle MotionIdle
fisherman_idle_fishingrod_01 MotionIdle
hlbrd_idle MotionIdle
hlbrd_jump_land_idle MotionLand
hoeing_walk MotionMovement
holding_book_idle MotionIdle
holditem_idle_barrel MotionIdle
holditem_idle_basket_hands MotionIdle
holditem_walk_hoe MotionMovement
housekeeper_firewood_idle MotionIdle
ladder_idle_battle MotionIdle
ladder_walk_battle MotionMovement
ladder_walk_fast MotionMovement
locomotion_carry_chest_idle MotionIdle
locomotion_lean_back_01_additive MotionMovementVAR
locomotion_lean_back_02_additive MotionMovementVAR
locomotion_lean_forward_01_additive MotionMovementVAR
locomotion_turn_left_01_additive MotionMovementVAR
locomotion_turn_right_01_additive MotionMovementVAR
lumberjack_collect_branch_idle MotionIdle
monk_idle MotionIdle
pavise_idle MotionIdle
pavise_walk MotionMovement
quest_hunter_injury_idle MotionIdle, Quest_HunterInjury_idleStand
relaxed_canter_jump_fall_horse MotionJump
relaxed_canter_jump_horse MotionJump
relaxed_canter_jump_land_horse MotionLand
relaxed_fall_down MotionInAir
relaxed_fall_down_land MotionLandHeavy
relaxed_gallop_jump_fall_horse MotionJump
relaxed_gallop_jump_horse MotionJump
relaxed_gallop_jump_land_horse MotionLand
relaxed_idle_both_player MotionIdle
relaxed_idle_both_var02 MotionIdleVARdefault, trailer_pearcherAndPeopleIdleVar
relaxed_idle_both_var04 MotionIdleVARdefault
relaxed_idle_hlbrd MotionIdle
relaxed_idle_jump_fall_horse MotionJump
relaxed_idle_jump_horse MotionJump
relaxed_idle_jump_land_horse MotionLand
relaxed_idle_left MotionIdle, Soldier_Attention
relaxed_idle_left_var01 MotionIdleVAR1
relaxed_idle_left_var02 MotionIdleVAR1
relaxed_idle_left_var03 MotionIdleVAR1
relaxed_idle_left_var05 MotionIdleVAR1
relaxed_idle_left_var06 MotionIdleVAR1
relaxed_idle_left_var08 MotionIdleVAR1
relaxed_idle_rider_01 MotionMovement
relaxed_idle_rider_reading MotionIdle
relaxed_idle_right MotionIdle, Quest_FreeBlock_Out
relaxed_idle_right_var01 MotionIdleVAR2
relaxed_idle_right_var02 MotionIdleVAR2
relaxed_idle_right_var03 MotionIdleVAR2
relaxed_idle_right_var04 MotionIdleVAR2
relaxed_idle_right_var05 MotionIdleVAR2
relaxed_idle_right_var06 MotionIdleVAR2
relaxed_jump_land_idle MotionLand
relaxed_jump_land_run MotionLand
relaxed_trot_jump_fall_horse MotionJump
relaxed_trot_jump_horse MotionJump
relaxed_trot_jump_land_horse MotionLand
relaxed_walk_medium_var_02 MotionMovementVAR
relaxed_walk_medium_var_02_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_03_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_05_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_05_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_06 MotionMovementVAR
relaxed_walk_medium_var_06_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_06_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_07 MotionMovementVAR
relaxed_walk_medium_var_10 MotionMovementVAR
relaxed_walk_medium_var_10_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_10_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_12 MotionMovementVAR
relaxed_walk_medium_var_12_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_14 MotionMovementVAR
relaxed_walk_medium_var_14_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_16_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_17 MotionMovementVAR
relaxed_walk_medium_var_20 MotionMovementVAR
relaxed_walk_medium_var_21 MotionMovementVAR
relaxed_walk_medium_var_21_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_22_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_23_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_23_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_24 MotionMovementVAR
relaxed_walk_medium_var_28 MotionMovementVAR
relaxed_walk_medium_var_28_withoutlhand MotionMovementVAR
relaxed_walk_medium_var_32 MotionMovementVAR
relaxed_walk_medium_var_scratch2 MotionMovementVAR
relaxed_walk_medium_var_scratch3 MotionMovementVAR
relaxed_walk_medium_var_scratch3_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_scratch_withoutrhand MotionMovementVAR
relaxed_walk_medium_var_wave MotionMovementVAR
rifle_horse_idle_aim_player MotionIdle
rifle_horse_loaded_canter_jump MotionJump
rifle_horse_loaded_canter_jump_fall MotionJump
rifle_horse_loaded_canter_jump_land MotionLand
rifle_horse_loaded_gallop_jump MotionJump
rifle_horse_loaded_gallop_jump_fall MotionJump
rifle_horse_loaded_gallop_jump_land MotionLand
rifle_horse_loaded_idle_jump MotionJump
rifle_horse_loaded_idle_jump_fall MotionJump
rifle_horse_loaded_idle_jump_land MotionLand
rifle_horse_loaded_trot_jump MotionJump
rifle_horse_loaded_trot_jump_fall MotionJump
rifle_horse_loaded_trot_jump_land MotionLand
rifle_idle_aim MotionIdle
rifle_jump_land_idle MotionLand
rifle_palisade_lean_loop MotionIdle
rifle_stealth_idle_aim MotionIdle
rifle_stealth_idle_loaded MotionIdle
rifle_walk_loaded_fwd_upper MotionMovement
settle_light_02_additive_upper MotionJump
stealth_scan_idle MotionIdle
stomach_pain_walk MotionMovement
stomach_pain_walk_fast MotionMovement
tub_idle_full MotionIdle
wounded_idle_upper MotionMovement