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MountActor

Puts an actor on a horse - it walks to it and climbs on with the game’s own mount.

The horse must be alive, unridden and nobody’s (SetHorseOwner); the actor standing free (not dead, knocked out, carrying, carried, in a cart or in a fight). An actor farther than 2.5 m walks to the horse’s left side first. The climb takes about three seconds on every screen; OnActorMount says when it sits. While an actor holds it, the horse is the server’s: no player minds it or mounts it. instant = true seats it at once, wherever the horse stands.

MountActor(id, horse [, instant])
Parameter Type
id number the actor
horse number the horse
instant boolean true seats it at once (optional)

boolean - false when it cannot (the server’s log says why)

local horse = CreateHorse(1284, 1090, -1, 90)
MountActor(courier, horse)

DismountActor · OnActorMount · GetActorHorse · MoveActor · the Actor life group of the index