KcdMp.label_occlusion
Whether the labels over the other players hide behind walls.
true by default: a label is hidden when something stands between the player’s eyes and the body. Set it to false to see
every label through everything - a debugging aid, and a choice a mode may make for its players.
Syntax
Section titled “Syntax”KcdMp.label_occlusionReturns
Section titled “Returns”boolean; nil counts as true
Example
Section titled “Example”KcdMp.label_occlusion = falseSee also
Section titled “See also”the Helpers group of the index
