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KcdMp.label_occlusion

Whether the labels over the other players hide behind walls.

true by default: a label is hidden when something stands between the player’s eyes and the body. Set it to false to see every label through everything - a debugging aid, and a choice a mode may make for its players.

KcdMp.label_occlusion

boolean; nil counts as true

KcdMp.label_occlusion = false

the Helpers group of the index