Reference: voice lines: the game's spoken lines, barks and conversations by name, and the voices an NPC actor says them in - the keys the API takes, one big table; load only when the mode needs one
# Voice lines
> The game's spoken lines, barks, conversations and voices an NPC actor says them in: the names PlayActorVoice, PlayActorBark and PlayActorConversation take.
The game's own spoken lines an NPC actor can say - **27644** lines of the everyday dialogs, random events and
utility lines, recorded in **93** voices, gathered into **1527** barks and **85**
conversations. The recordings are the players' own game's: nothing is sent but the line's name, every player hears it from
the actor's body in their game's language, with the face the game animated for it.
```lua
PlayActorBark(innkeeper, "greeting") -- a line of a bark (a plain word or a name below)
PlayActorVoice(guard, "afte_event_poc_co_to_kecas_ACLw") -- one line by its id
PlayActorConversation(maid, smith, "gossip") -- two actors talk, line by line
```
In a game mode: `PlayActorVoice`, `PlayActorBark`, `PlayActorConversation`, `GetBarkLines`, `GetVoiceLineText`, `SetActorVoice`
([Lua](/lua/server/#actor-life)).
| Page | Entries |
|---|---:|
| [Voices](/reference/voice-lines/voices/) | 93 |
| [Barks](/reference/voice-lines/barks/) | 1527 |
| [Conversations](/reference/voice-lines/conversations/) | 85 |
| [Everyday life (1/7: H-E)](/reference/voice-lines/lines-open-world-1/) | 2811 |
| [Everyday life (2/7: E-G)](/reference/voice-lines/lines-open-world-2/) | 2811 |
| [Everyday life (3/7: G-K)](/reference/voice-lines/lines-open-world-3/) | 2811 |
| [Everyday life (4/7: K-N)](/reference/voice-lines/lines-open-world-4/) | 2811 |
| [Everyday life (5/7: N-P)](/reference/voice-lines/lines-open-world-5/) | 2811 |
| [Everyday life (6/7: P-S)](/reference/voice-lines/lines-open-world-6/) | 2811 |
| [Everyday life (7/7: S-Z)](/reference/voice-lines/lines-open-world-7/) | 2805 |
| [Random events (1/3: A-F)](/reference/voice-lines/lines-random-events-1/) | 2149 |
| [Random events (2/3: F-O)](/reference/voice-lines/lines-random-events-2/) | 2149 |
| [Random events (3/3: O-Z)](/reference/voice-lines/lines-random-events-3/) | 2147 |
| [Utility lines](/reference/voice-lines/lines-utils/) | 1528 |
# Voice lines: Barks
> The 1527 barks of the game: a role's lines of one of its dialogs - the names PlayActorBark takes.
The game's **barks** - 1527 on this page: each is one role's lines of a dialog of the game (a greeting, a trader's cry,
a smith's grumble at work ...), named `